In Epic Mickey, Oswald is portrayed as one of the first residents of the Wasteland. The most noteworthy of these characters is Oswald the Lucky Rabbit, a character that Walt Disney created with cartoonist Ub Iwerks before they created Mickey Mouse. These areas feature all sorts of visual nods to Disney's long history, and many of the game's characters were pulled from Disney's earliest efforts at animation. There's also a Wasteland area called Mickeyjunk Mountain, which looks like a landfill made up of nothing but Mickey Mouse merchandise. For example, Wasteland areas such as Mean Street and OsTown are analogous (both in form and function) to the Main Street and Toon Town attractions in the Disney parks. Many areas of the Wasteland look like an alternate, skewed versions of Disney theme park attractions. What impressed me the most about Epic Mickey was the Wasteland itself. That said, I kept expecting Judge Doom from Who Framed Roger Rabbit? to show up with a few drums of his deadly Dip mixture. Since Epic Mickey centers on cartoon characters and cartoon logic, the usage of paint and thinner as weapons and tools make perfect sense and add much to the game's entertainment value. The paintbrush also allows you to draw in objects that the Blot destroyed (objects such as walls, platforms and gears) to progress through an area, and to erase objects that conceal hidden passages, power-ups and other bonus items. Thankfully, the game's story is entertaining enough to compensate for this feature's shortcomings. Like Silent Hill: Shattered Memories, your choices are supposed to change the game's outcome, although from what I've heard only a few cut scenes are changed and the game's overall ending isn't affected at all. The game tracks decisions that you make throughout the game, such as how often you use paint and thinner when dealing with enemies: If you use thinner more than paint, the game assumes a somewhat darker tone. Using the thinner will dissolve enemies, while using paint will convert enemies into allies. The magic paintbrush allows Mickey to use paint or thinner when interacting with the Wasteland and fighting the Blot's minions, and you use the Wiimote to aim where the paint or thinner should be applied. Yet what really sets Epic Mickey apart from other platforming titles are its magic paintbrush features and the Wasteland itself, which overflows with over 80 years of Disney history. Armed with only a magic paintbrush, Mickey sets off to fix the damage he caused and to befriend many of the Wasteland's inhabitants as part of his quest to foil the Blot.Įpic Mickey tells a whimsical, touching story and its game play, which alternates between 3D and 2D platforming, is simple and fun. Decades after Mickey's mishap, the Blot suddenly appears and drags Mickey into the Wasteland as part of a plot to take over the entire Disney universe. Unfortunately, Mickey's mischievous nature gets the best of him and he accidentally unleashes a dark force called the Shadow Blot into the Wasteland. Yen Sid was putting the finishing touches on the Wasteland, a magical place where lost, discarded and forgotten Disney characters and ideas can go to continue on in their own special world. Taking a cue from "The Sorcerer's Apprentice" segment in Fantasia, Epic Mickey begins with Mickey entering the Sorcerer's workshop after the Sorcerer, Yen Sid, finished a long day of work. Read on for my complete review.Įpic Mickey's plot is just that: epic. Now that I've finally gotten my hands on a copy and completed the game, I'm glad to say that it lived up to-and greatly exceeded-my expectations. The concept behind Epic Mickey, where Mickey Mouse ends up in a dystopian world that's the warped mirror image of the Disney universe, was just too fascinating for me to ignore. at least until Epic Mickey came out for the Wii in late 2010. Yet I've never felt the urge to immerse myself in all things Disney. Sure, I've enjoyed many of the Disney movies and the theme park in Florida and I know bits and pieces about Walt Disney's early attempts at getting his animation career off the ground during the early years of cinema. I have a confession to make: I've never been a big Disney fan.
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